There isn’t much technicality with the movesets to sink your teeth into and I suspect players looking for a serious fighting experience will be left disappointed. Jump Force never makes much of a deal about this at all, rendering it an almost inert feature entirely. It does effect damage output in some cases but a skilled player need not worry if they are adept in dodging and blocking. It would have been a welcomed second layer of tactics and team building to take into account, added a slight element of strategy to help make the battles stand out that much more. An RPG-like element is there, with character-levelling similar to that if Injustice 2, based on physical and elemental resistances each character has which could have offered so much more. Nearly all of my battles consisted of mashing buttons and mixing in a special move or two until a winner was decided. While this could add a more tactical element, it does lend itself to making all fights feel very samey, as you just don’t have to put all that much thought into your fighting formation or what happens in the battle itself. This is all the more frustrating as some combos you will be unable to escape from and they’ll utterly devastate your health, especially in later story missions when the difficulty inexplicably spikes and enemies will ravage you.Īn important note about the battles is that all three characters share the same health bar in any fight. Outside of activating an escape, which will use up player stamina, a well-timed press of the guard button can offer players a fast-block, but, in action, this was nigh-on impossible to achieve and anytime I did, it felt completely random. However, the guarding mechanic is a struggle to get the hang of. This is about as complex as things get in Jump Force. Other moves can’t be stopped except by getting out of the way or side-stepping. Guarding in turn can be beaten by hitting a grab move. Mashing the light or heavy attack will often be more than enough to inflict decent damage on your opponent but can be countered by guarding. The special moves do look fantastic though, especially the ultimate moves, and it was genuinely a joy to go through the roster and pull off these flashy feats. Jump Force will drop you into some rudimentary training simulations at the start but outside of these, you’ll get the hang of things quickly. I never felt a need to master any specific character, as, for the most part, when you have the controls down for one character, it’s pretty much universal for the rest, so who you pick will come down to preference. The action on-screen does look very impressive, as does the real-time damage your characters receive, but, for better or worse, the fighting is fairly simplistic. It’s a 3v3 situation where the face buttons will pull off light and heavy attacks and grabs, as well as special moves when holding the R2 button. We were at a hands-on preview with the offline battle mode a few weeks ago and not much has changed with the fighting mechanics in the interim. The battles, of course, are what the large majority of Jump Force players will be coming for. It’s when this initial wow-factor wears off, though, that Jump Force succumbs to ennui. You really have to take a minute to drink the cast all in because it’s a downright wonderful collection. There is no denying that Jump Force is an ambitious title that makes no effort to hide the outright fan service as advertised - included in the roster are characters ranging from classic titles like Yu Yu Hakusho, Hunter x Hunter and JoJo’s Bizarre Adventure to Bleach and Rurouni Kenshin (and big props for also including niche titles like City Hunter). Evil forces have invaded our world and it’s up to Goku, Naruto, Luffy, and damn near everyone else from the Jump worlds to restore the balance and Kamehameha, Gatling and Rasengan the trouble-makers away, saving the multiverse in the process. Celebrating 50 years of the legendary Weekly Shonen Jump, Jump Force is one of Bandai Namco’s biggest releases of the year and Christmas come early for fans of anime and manga worldwide, as a veritable who’s who of 40 of the medium’s greatest and most beloved characters come together to save the day.
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